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Software Engineer – C++ / Python / SOLIDWORKS API

NexGen Tech Solutions

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Position: Software Engineer – C++ / Python / SOLIDWORKS API

Location: New York, NY

Experience: Minimum 5+ Years

Engagement: Full-Time / Contract to Hire

For about 2 years I worked alongside Amazon Game Studios on multiplayer network code in Unreal Engine C++, and helped maintain builds for multiple modern consoles and mobile platforms.

Skills Required

  • Strong proficiency in C++
  • Solid experience with Python
  • Hands-on experience with SOLIDWORKS API development
  • Ability to work independently and collaboratively
  • Excellent problem-solving and communication skills
  • 5 years professional video game programuming experience.
  • Strong understanding of 3D maths and its application to game development.
  • Tools development.
  • Experience writing networked multiplayer code on large scale projects.
  • Knowledge of standard graphical tools and workflows- Shadergraph, VFX graph, PBR rendering.
  • Multi-platform development experience Desktop, Consoles, Mobile, VR.
  • Ul systems/management.
  • Proficiency with common third party tools-DOTween, Odin Inspector, Audio Toolkit, etc
  • Strong understanding of effective usage of C#/C++ for scalable, efficient gameplay systems.
  • Experience programming Al systems for humanoids and vehicles.
  • Hard surface modelling, and experierice with industry standard third party tools in Hopscutter and MESHMachine
  • Experience with various Version Control Systems-Github, Perforce, Plastic, TortoiseSVN
  • Proficiency at designing effective code architecture
  • Excellent communication, ability to explain decisions clearly and concisely and absorb and incorporate new information quickly.
  • Professional experience with both Unity and Unreal Engine

Job Type

Job Type
Full Time

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